I'd assume he meant his ruler has an admin skill of 1. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. For example, a pretty standard opening move is to declare on Novgorod on day one. If you want a military group go for quantity. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. You can be so rich you can actually spawn global trade with this setup. Religious helps with stability and deus vult is op. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. This will require a lot of diplo points. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). A nice group with multiple useful effects. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. Full annex Ryazan/Odeyev. Like an eastern power probably. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Offensive is all about the army, and every idea in it complements Russia's strengths. Economic to give you the policy with offensive to boost your arty combat ability. But it becomes another level of pain with Muscovy. Playing with normal or historical nations. All trademarks are property of their respective owners in the US and other countries. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. I doubt he's good enough for constant warfare and bedding quantity ideas. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). I am planning on doing a Russia playthrough. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. You will simply just take all the land through peace treaties later. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. There is a reason why Alaska was sold. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. Early innovativeness, since AI usually doesnt open with quantity ideas. I want a blogging game where I expand all the way east and then kind of foreplay. 2008 redeem team starting 5; who is sarah davis married to; RM all vassals. Not as much as with Austria or Ottomans. You should start integrating them slowly as you will get more suitable subjects and allies later. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. It would even make sense. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. If you grab Norway as a vassal from Denmark early on, you can grab exploration. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Administrative, as Adaptability. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Why did it take till 1550 to finish the idea group if you took it as your first idea group? And select the Icon of St. Michael for extra manpower recovery and discipline. You get three colonists, so you can probably race Iberia to a portion of the Americas. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. The dude is only making one admin mana at the moment. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Your objective is to take Norway as your own subject. What are the best ideas? 3 colonizers would allow to colonize Siberia with tremendous speed. Now a new and arrogant city of the north is on the rise. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Create an account to follow your favorite communities and start taking part in conversations. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. Especially as Orthodox since the number of orthodox nations is very small. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Why would I need administration ideas as Russia? Questions, Paradox I want the extra points. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. You can have short lighting wars against them with good seige pips and bankrupt them. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. It also exists in campaigns started in 1525 or later. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. After that, either quality or defensive and economic too. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. More diplomats, better diplomats, better relations improvement, etc. You want to annex them sooner to get direct borders in Europe. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Valve Corporation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Or to replace some of + speed bonuses, which are pretty crappy. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. This page was last edited on 28 January 2023, at 17:40. Why should I need over 1 million of manpower? Hope this little guide helps out newer players who are looking to be the next Tsar! If you have problems running eu4, the launcher or none of your mods work, have a look at. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). Kiev shall rise once gain and we shall restore it to its former glory and splendor. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. More merchants, better merchants, more trade power in general. However, it will be a huge drain on your manpower, economy and time. Take some money if you can. Press J to jump to the feed. JavaScript is disabled. Ming is your enemy on the east. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. Questions, Paradox One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . if you're going for WC, you should go Exploration + Expansion + Religious. 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